Devlog 8/1:
-This week I mostly spent time modeling the human character in the game, he who walks the Shiba.
-I also spent some time coding more movement behavior for the dog, so it’s a bit less awkward
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Devlog 8/1:
-This week I mostly spent time modeling the human character in the game, he who walks the Shiba.
-I also spent some time coding more movement behavior for the dog, so it’s a bit less awkward
devlog 7/25:
-new tree model
-added jaw to dog
-increased size of dog’s butt
devlog 721:
-added a jaw and animations to the dog model, now it won’t shut up
Devlog 7/19:
-some camera scripting
-minor animation work
-planning next set of assets
Thanks to all who have shown interest or bemusement in my work-in-progress Shiba Game.
As the saying goes: “Please look forward to it.”
progress on assets this week:
-streetlights
-electrical poles
-power lines
-public transportation
-some more buildings
other stuff:
-mesh and animation cleanup on dog
-scripting setup on revised dog model