Devlog 8/1:
-This week I mostly spent time modeling the human character in the game, he who walks the Shiba.
-I also spent some time coding more movement behavior for the dog, so it’s a bit less awkward
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making a game about cup noodles. here’s a cup noodles
my dog does this thing where he curls up his paws when you rub his belly too. course it has to be in the game
Devlog 8/1:
-This week I mostly spent time modeling the human character in the game, he who walks the Shiba.
-I also spent some time coding more movement behavior for the dog, so it’s a bit less awkward
devlog 7/25 pt 2: sometimes my dog does this
devlog 7/25:
-new tree model
-added jaw to dog
-increased size of dog’s butt
devlog 721:
-added a jaw and animations to the dog model, now it won’t shut up
devlog 716:
-added bike
-added dog on bike
for those of you wondering what this is, it’s a game about life with a shiba that i’m developing. please look forward to it.
life essentials
made one of these things
progress on assets this week:
-streetlights
-electrical poles
-power lines
-public transportation
-some more buildings
other stuff:
-mesh and animation cleanup on dog
-scripting setup on revised dog model
the block is hot
tree in progress