devlog 721:
-added a jaw and animations to the dog model, now it won’t shut up
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devlog 721:
-added a jaw and animations to the dog model, now it won’t shut up
progress on assets this week:
-streetlights
-electrical poles
-power lines
-public transportation
-some more buildings
other stuff:
-mesh and animation cleanup on dog
-scripting setup on revised dog model
the block is hot
tree in progress
a snap of a WIP game project
FRYING BACON: A game about frying bacon.
I’ve made another endless, pointless, gameplay-less game about minutiae instead of working on a real game about real things.
my new game Lake Madeleine is out.
play it here: keanerie.itch.io/lake-madeleine
it’s a fishing game, sort of, and is as short or as long as you make it.
my nar8 game so far. still need to figure out where the nar part fits in.