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Me
☉☍
The state of the gaming industry these days is very interesting - in many ways, I daresay it is pretty good. I would stop short of referring to it as some kind of golden age of enlightenment, thanks to a lot of negative underlying issues, but one thing I do believe it is improving on greatly is that games are no longer simply bright and shiny sources of shallow entertainment. Especially within the ‘indie’ scene, many games these days seem to be very thought-provoking; they’re stories, heart-wrenching, soul-searching stories that take you away from your own life and insert you into situations that force you to see things from an entirely different perspective. Sometimes the material is sad, sometimes it is a little odd, and sometimes it is downright bizarre, but the depth is there, and it does a lot to enrich the lives of the gaming community, as opposed to simply providing a little flash and no substance. It might very well be my own limited perspective, but I honestly don’t remember too many of those growing up; that’s why I’m so refreshed to see so many now.
One of those games from my earlier experiences is Earthbound. I love this game - even though I would say it is responsible for inflicting some very serious damage on my poor, yet-developing psyche as a lad.
i can help whoever’s next
Night In The Woods for the Sony Playstation, coming out Fall 1999.
A project I’ve been working on the past few days. Another piece of animated Night in the Woods fanart. It’s been fun playing around with animation in photoshop, but using this art style in an animation has proved to be pretty difficult. Still, I’m happy with the end result.
Before Bioshock came out, I was so excited I built a big daddy outfit out of ductape and cardboard, and stomped around my high school while wearing it one day. I think I’m having a similiar moment with NITW.
Side note, Mae and Bae are loosely colored after their colors from the start of the first trailer for the game.
クワトロ・バジーナ
bbq over sweet and sour, always
my new game Lake Madeleine is out.
play it here: keanerie.itch.io/lake-madeleine
it’s a fishing game, sort of, and is as short or as long as you make it.